Publicly released projects:
A magnetic puzzle game for iPhone and iPad: blocks with magnets on their sides, where opposite poles stick and like poles push. Slide and turn them onto the targets; a single move can set off a chain reaction.
Coding challenges arranged into cascades โ series that get harder as you go, meant to sharpen your software engineering skills without feeling like homework.
A model railroading game for iPhone and iPad: build the track, then run the trains over it โ puzzles to solve, or a freeform mode with no goal at all.
Conway's Game of Life for iPhone and iPad, on an infinite grid, with hundreds of known patterns built in.